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Why Facebook's Avatars are a big bet on VR technology- Mark Zuckerberg Revealed.

The company's plans to introduce realistic avatars to improve the social experience of users of VR, explains the Facebook CEO Mark Zuckerberg.

In a podcast interview with The Details, Zuckerberg advocated the plans for the improvisation and creation of virtual and augmented reality. He spoke of the exciting future versions to monitor faces and eyes, ensuring improved contact and a better social presence.

The key point in Avatar building was to discuss the importance of consistent hardware improvements. The working rule for the proposed design is to have a better social experience through the packaging of more sensors.

Zuckerberg has said,

When I think about where you are at with VR today, you go into the experience – there are some pretty good games and different experiences. But I’d love to get to the point where you have realistic avatars of yourself, where you can make real authentic eye contact with someone and have real expressions that get reflected on your avatar


The company has also introduced Avatars, a groundbreaking and widely-applauded VR headsets, which allows the user to create a specific digital individual who represents the user. One of the interesting aspects of 'Avatars' is that it makes it easier for users to customise, a point of interest. This allows users to display their facial expressions, costumes and hair in a number of ways.

The Oculus Quest 2, a headset for virtual reality that paves the way for more future-oriented efforts, also was launched last September.


Besides the latest variations of VR avatars, Zuckerberg ensures a new generation of avatars, followed by more realistic versions. The main focal points of Avatars are authentic eye contact and user personality show. The Epic metahuman tool which created highly detailed virtual faces is in line with the ideas of Zuckerberg except that it plans to use machine learning to build large-scale avatars.

Oculus' performance in the VR landscape is improved by new versions of the hardware "Search 3 and 4." This demonstrates how the Search stand-alone VR architecture is built in the future. Briefly, Oculus VR headsets are designed to have an immersive true living experience.

This year a pair of smart glasses will also be launched, showing the firm's keen interest in exploring the realities of the enlarged world. But the usual visual AR elements won't be available.

VR is the Future of the technology we will experience in this decade.

Source- Techstory, Facebook Blog, Twitter

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